Vul Posted September 6, 2023 Share Posted September 6, 2023 #Suggestions - will be reviewed as the bugs slow down Miscellaneous Bugs (low tier) Fixed the last 4 bosses not being clickable in collection log Removed herb patches from wilderness resource area Global clue scrolls rolled will now go to floor if inventory is full Defeat a superior task should now unlock Removed random cave horror spawned in falador mine Removed developer rank showing on hiscores Fixed fountain rolling nothing but not auto-resetting Changed chances to roll each fountain perk Corrected xp/drop table from elf in prifddinas entrance you now require a thieving level to pickpocket master farmer for task added 50 attack level requirement to iban's staff u Fixed cooking gauntlets not lowering the burn level for monkfish Corrected a bug with nmz dreams Fixed a bug with mining xp at sandstone/granite Fixed jad granting 2x kill count upon finish Added prayer bonus to ancient cloak Catching an anchovy will now also unlock the shrimp task if youre > 40 fishing Iban's blast now requires the staff to be equipped to cast Added a missing lizardman shaman to the slayer npcs list Fixed email validation link not working on forums Can no longer gain killcount @ wintertodt without having it unlocked Corrected harmony island teleport needing 71 You can now cut pineapples into chunks to place on a pizza Fixed a broken object on the falador rooftop course You can now use clockwork and logs to make a bird house for the 2 tasks Some food/pots have been made tradeable again Fixed amonite crabs having 100 defence Added 60 att requirement to infernal axe Fixed oily cloth vs oily fishing rod in gen store Corrected defeat a wyvern task not unlocking Fixed reach level 120 combat task unlocking at 110 Elemental staffs no longer give credit to battle staffs task Added range req to armadyl d'hide boots Elder robes now count as Zamorak items Added range level requirements to black d'hide (t) and (g) Added missing moss giant spawns west of fishing guild Added an attack level to brypohyta's staff Cyclops under warriors guild now have stats to damage you Added a protect value to iban's staff (u) Fixed mimic / crystal anvil retired events still announcing @ townboard (but not activating) Corrected ring of endurance being unwearable Made dust devils in smoke dungeon area multi Corrected all skill icons in 99 level messages being off by 1 skill Uncharged toxic staff of the dead can now autocast ancients Added value to chromium ingot's and vestige pieces to announce globally Fixed a typo in receiving a pet global broadcast Removed sigils from the preset loading temporarily Corrected a bug with afk obelisk granting excessive time You can no longer cannon npc's that you lack the slayer level for Lowered the raw gp reward from barrows Added a timer to dogs to remove if they arent killed at calvarion Miscellaneous Bugs (note-worthy) Fixed a bug granting 2x donator on all purchases as it was on 2.0 Fixed gamemode icons showing up on rare drops being incorrect Crystal crown high alch value is now set to 15m Fixed shooting star depleting way too fast (increased 5x star fragments) Added death scroll upgrade to townboard shop, stopping sigils being unequipped on death Corrected the teleport cost being withdrawn x2 if you dont use prev-tele option Sigils are now less likely to break, and are more specific to your action If youre doing combat, a cmbt sigil can overflow, but smithing at home will no longer roll a chance to destroy your combat sigils as often as it was Fixed untradeable food protecting over void Added 10 damage to drinking divine potions Lowered the amount of raw supplies the 4 new dt2 bosses brings in Removed the 30 minute kick for catacombs extension Fire spells with tome of fire will now show increased max hit on dummy Fixed void (or) shattered relics not providing any void bonuses at all Tent whip will now drop tentacle to the ground if you have no space on degrade Added poison effect to all items marked as (p, p+ and p++) Farming Fixed saplings not being removed from inventory when planted You can now plant snape grass seeds to harvest snape grass Pets If your pet fee goes into negative, it will now force you to repay it + add another 500k Increased the amount you can store with Probita to 99m The Nightmare Corrected jar of dreams being 1/3 vs 1/500 from nightmare Decreased the drop rates at nightmare but did not add a min damage requirement so masses can continue Raids Added 4 more attack cycles before red crab's spawn in phase 2 Fixed dragon warhammer not draining defence correctly at verzik Fixed tombs of amascut invocations selecting the wrong one you clicked Gauntlet Increased corrupted staff's max damage in the gauntlet Fixed the barrier clickable in gauntlet getting you stuck Tournament Minigame Added auto-team balancing to the multi minigame Disabled Sigils being active in tournaments Dying in tournaments will no longer remove 500k from your pet coffer Crystal of Memories Crystal of memories will now only store your last location if you have it in inventory when you teleport Crystal of memories now works with ;;home command Magical Obelisk Corrected magical obelisk granting 50% of what you contribute vs 100% Increased min level to use obelisk to 1,500 total Prayers Dampen ranged prayer now works at the nightmare correctly Dampen ranged prayer now works in gauntlet correctly Dampen prayers now protect you at tombs of amascut correctly Fixed being able to instantly attack after eating due to metabolise on the ruinous prayer book Corrected quick prayers for range/mage prayers not saving correctly Corrected a bug with ruinous prayers at toa Wilderness Corrected all PvP weapons not having their effect applied in the wilderness PK accounts will now receive blighted anglerfish, karambwans and super restores that only work in the wild PK accounts will no longer receive potions/food that regular players can also use Staying in combat outside of wilderness will no longer prevent your BH target from skipping Being removed from the wilderness for insufficient funds will now put you next to the coffer Renamed coffer to wilderness coffer to be clearer on where you need to deposit funds fixed bug preventing you from attacking with 2 accounts in wild at once Added vetion and calvarion as undead npcs for salve (e) Significantly increased the price the emblem trader will pay for your emblems Removed ability to alch pvp emblems for more than they trade in for Fragments / Leagues Updated all tool tips, relic & fragment descriptions in the leagues interface to match their effect Specified on set effects if they're disabled or if they've been moved to a passive effect to avoid confusion Increased chance twin strikes, double tap and chain magic can proc - now 3% at 2 fragments, 6% at 3 fragments Corrected a bug not allowing chain magic to proc at all Slash and burn will now also work alongside personal banker set effect Increased the chance at rolling combat fragments by 7x Catch of the day will now roll loot from the clue table randomly instead of clue scroll bottles Corrected slay n pay not granting bonus points for non-wilderness slayer tasks Fixed a bug with plank stretcher not letting it save planks Profletchional now also grants bonus XP for cutting logs as well as stringing the bow Personal banker will no longer send tephra from Zalcano to the bank Doubled the xp recieved from chef's catch auto-cooking caught food Corrected drakans touch always disabling via command Corrected drakans touch healing effect not procing Fixed each league tier slot requiring you to be above the point threshold, not equal or above Removed majority of the information found on the forum thread for leagues as it's now displayed in-game Crystal Armour Crystal armour will now only use a charge if the hit was a successful one (above 0 damage) Crystal armour now only requires 1 shard per 1 charge, vs previous 10 Crystal shards are now tradeable Crystal shards will now drop 10x less from gauntlet due to shards being tradeable and reduction in usage Added ability to recolor crystal armour by using coins on each piece. A PvM death will not revert the color Upon a PvP death, or letting the crystal run out of charges, you will need to repay to recolor it Link to comment Share on other sites More sharing options...
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